Mods and Workshop installs
The Mods page has three areas:
- Installed mods controls bindings, scope, dependencies, and load order.
- Workshop catalog searches the panel’s cached Steam Workshop catalog and runs tracked installs.
- Advanced local binding attaches a folder that already exists on the server.
Mod-management and Workshop-install permissions can be controlled separately for your service.

Installed bindings and Workshop results are shown together so you can check scope and load order before restarting the server.
Install from the Workshop catalog
Section titled “Install from the Workshop catalog”- Search by mod title or numeric Workshop ID.
- Open the Steam Workshop link and confirm the item is the expected DayZ mod.
- Select Install for a normal client mod or Server-side only when the publisher says clients do not need it.
- If required mods are shown, review the list and choose whether to install them first.
- Keep the page open while the progress panel reports download status.
- Confirm the mod appears under Installed mods.
- Review load order, then restart the server during a maintenance window.
Only one install may run for your server at a time, and the host also limits concurrent installs. If you reopen the page while a job is active, the panel resumes showing its status.
Workshop search controls
Section titled “Workshop search controls”| Control | Meaning |
|---|---|
| Search | Matches cached title data or a Workshop ID. |
| Recently updated | Sorts by the latest Steam update time. |
| Subscriptions | Sorts by Steam subscription count. |
| Score | Sorts by the catalog’s relevance/score value. |
| Title | Sorts alphabetically. |
| Update catalog | Requests an incremental refresh from Steam, then repeats the current search. It does not update installed server files. |
| Prev / Next | Moves through cached result pages. |
An empty catalog can mean the cache has not been populated yet. Selecting Update catalog may take time and can be limited by Steam. Do not send repeated refresh requests.
Client versus server-side scope
Section titled “Client versus server-side scope”| Scope | Meaning |
|---|---|
| Client | Loads the mod in the normal client-visible mod list. Players generally need the same Workshop content. |
| Server | Loads it as server-side content. Use only when the mod author explicitly supports server-only loading. |
The scope button in an installed row toggles the binding immediately. Incorrect scope can prevent clients from joining or expose a server-only package to the client list. Restart after changing scope.
Required mods
Section titled “Required mods”Workshop dependency information is publisher-supplied metadata. When the catalog knows that direct requirements are missing, the panel offers two paths:
- Install all required mods — recommended; installs each missing requirement before the selected item with the same client/server scope.
- Install without requirements — keeps manual control but may leave the mod unable to load.
An already installed binding can also show Install required. Dependency metadata can be incomplete, so always read the mod publisher’s setup instructions.
Load order
Section titled “Load order”The top installed row loads before the rows below it.
- Drag a row to a new position, or use the up/down buttons for precise changes.
- Select Normalize to move known DayZ dependency mods into the expected relative order while preserving other order as much as possible.
- Restart the server after an order change.
Normalize is a helpful baseline, not a replacement for a publisher’s required order. If two mods document a special relationship, follow their instructions and change one group at a time.
Check for updates
Section titled “Check for updates”Select Check updates to compare each installed Workshop mod’s copy timestamp on the server host with the latest timestamp cached from Steam. Results can be:
| Result | Meaning |
|---|---|
| Current | The host copy is at least as recent as the cached Steam item within the comparison tolerance. |
| Update available | Steam reports a newer publication time than the host copy. |
| Installed unknown | The host did not provide a usable installed timestamp. |
| Latest unknown | The catalog did not provide a usable Steam timestamp. |
| Local | The binding is not linked to a Workshop ID. |
The check does not update files. Before relying on a restart to refresh them, confirm that Restore mods on startup is enabled under Advanced settings or ask support which update workflow applies to your service. Check again after the update and catalog refresh.
Add an advanced local binding
Section titled “Add an advanced local binding”Use Advanced local binding only when files already exist under a server path and you know how that mod should load.
| Field | Meaning |
|---|---|
| Mod name | Display/load name for the binding, commonly beginning with @. |
| Mod path | Existing folder path relative to the server root, such as @MyLocalMod. |
| Server-side | Loads the binding in server scope instead of client scope. |
Adding a local binding does not upload or validate its files. Use Files and SFTP first, then add the binding and restart.
Remove or clear bindings
Section titled “Remove or clear bindings”The result depends on the binding:
- Removing a canonical numeric Workshop binding such as
@1559212036uninstalls it and permanently deletes that Workshop folder. - Removing a local/custom binding keeps its local files and removes only the binding.
- Clear removes all bindings from the server configuration. It is not a bulk Workshop-folder deletion.
Read the confirmation text every time; it states whether files will be deleted.
Troubleshooting
Section titled “Troubleshooting”| Problem | Check |
|---|---|
| Install stops or times out | Leave the job time to settle, refresh once, and inspect the resumed status before starting another install. |
| Mod is installed but not active | Confirm its scope/order, required mods, and publisher instructions, then restart. |
| Players get a signature or missing-mod error | Confirm every client-required mod uses Client scope and the server/client versions match. |
| Update remains available after restart | Refresh the catalog, wait for Steam publishing delay, and check again. |
| Local binding fails | Confirm the exact folder path and required keys/config files in File Manager. |